Godot3D Engine Port Screenshots

written by LinuxDonald on 2022-03-20

Some screenshots from the godot 3d engine port:

Main Menu Read more

We are still alive

written by LinuxDonald on 2020-08-09

We have started with porting the game to Godot Engine. We have an new Project Leader for the Godot Version. And he is hard working to get the game playable again. We get too help from other developers. But progress is at the moment slow. I hope that we can release an playable version in 2021. Sorry that you guys must wait that long. But it will worth it :)

The Unknown Horizons Team

Read more

Version 2019.1 released

written by LinuxDonald on 2019-01-12

We have released version 2019.1! This release brings a lot of bug fixes and improvements over the previous release.

The most visible changes will probably be the ambient objects and the minimap:

  • The minimap is now finally isometric, and shown with the same rotation as the main view.
  • There are now rocks, mushrooms and treestumps on the islands to make it feel...

    Read more

Release of Version 2017.2

written by LinuxDonald on 2017-02-08

Today we'd like to announce the release of the new version of Unknown Horizons!

The new version 2017.2 offers small bug fixes, updated translations and works with FIFE version 0.4.1.

We also updated the Windows Installer - It should work better now.

Hopefully, the problems some of you experienced with the 2017.1 version are gone. Please contact us if it's...

Read more

Release of Version 2017.1

written by LinuxDonald on 2017-01-16

Today we'd like to announce the release of the new version of Unknown Horizons! Much time went by since the last version and we are sorry for that. The new version 2017.1 offers many new things like: new graphics, new sounds, new buildings as well as bug fixes and new translations.

Unfortunately there is also bad news for the multiplayer mode as we don't know, if it works or...

Read more

Happy Christmas

written by LinuxDonald on 2016-12-24

The Unknown-Horizons Team wishes everyone a happy holiday season and a healthy start in the new year. Thank you for your loyalty for the last and hopefully also the next years. Hopefully, the next year will be a productive one for you and us. Best wishes for the new year, your Unknown-Horizons Team.

Read more

New Forum

written by LinuxDonald on 2016-11-14

Hello i want you to inform that we have setup and complete new Fourm. Because we dont had access to the old one now for an log time. We dont could update it and so on. But we dont could make an backup of the old one sorry at all.

You must completly new register on it. Sorry for that.

Read more

Unknown-Horizons needs your help!

written by LinuxDonald on 2016-08-25

Hi,

the Unknown Horizons team is currently looking for volunteers to update our translations for the next release. Anyone interested can start directly using the following Link. Even for common languages, it is worth a look, because of the different states the translations are in. While some are nearly done, others are completely...

Read more

Happy new year 2016

written by stubb on 2016-01-02

Hi everyone,
we'd like to wish you all a happy new year 2016 and hope that you had some nice holidays!

Some of you may have noticed already, that there are some new features ahead and shiny graphics produced. LinuxDonald joined the team & project management. He is currently working on the unit production. A small preview of the new graphics is visible below. These are some...

Read more

Unknown Horizons Release 2014.1

written by stubb on 2014-12-31

Time for a new release: Unknown Horizons 2014.1 has been tagged and packaged!

New features in this release:

  • Only expand settlement range for certain buildings
  • Color overlays (if running with FIFE 0.3.6 or newer)
  • Armory producing weapons
  • Button to fill lumberjack range with trees
  • Fixed some bad bugs causing the game to crash...

    Read more